Hypernet Explorer
A downloadable game

Hypernet Explorer is an immersive-sim roguelike set in a weird and alternate 2001, where the Y2K bug shattered reality and erased most modern technology, that is slowly being rebuilt using magic and the occult.
Form a party to explore a 92 floor skyscraper that barely holds the cosmos together or just get lost in alternate activities; manage a cursed pizza place, become a certified tarot reader, date yourself from another plane of existence, start your own space program, get filthy rich by manipulating the soul market and... go bowling with your beloved cousin.
Every boundary that once separated religion, science, finance and magic is now obsolete so... do what thou wilt.
Inspired by Dwarf Fortress and Caves of Qud, every system, from economy to weather patterns to character statuses, is simulated and interconnected: even the smallest action can have devastating butterfly effects on the global scale
univeral and multiversal scale. Every galaxy in our observable universe and beyond is modeled and explorable.
Pick from 64 base classes that range from classic RPG archetypes (wizard, hunter, knight) to modern career paths (CEO, psychologist, combat medic), each with unique abilities, social advantages, and gameplay styles. Keep class upgrades between multiple runs to avoid farming and fuse the classes you mastered to get new prestige classes.
Player biology is fully simulated, from brain activities to hormone levels and everything about what constitutes you can be altered and augmented: feeling too weak? Get carbon nanotube muscle implants! You are too smart? Get a lobotomy right now!
Gender is a social construct, but in Hypernet Explorer gender is fully commercialized! Alter your starting gender via surgical, magical and hypercapitalistic means.
Enemies have over 80 different biologies with different limbs and organs to rip and tear to weaken the stats of your enemies! Cut off a vital part or organ of an enemy to get an instant kill.
Combat is turn-based, fast and deadly: choose between a traditional RPG combat system, where you learn skills as you level, or a card-based system where you collect skills booster packs as you explore the world.
You can choose Permadeath or Roguelite mode at the start of the run, but your companions don't have this luxury: if they aren't resurrected before the end of the battle they stay dead forever.
You and your party are not that important, you are just a tiny little cog in the complex dungeon ecology and economy: every enemy you kill can be turned into raw resources that can be tinkered and shaped into over 1000 items.
Also remember that you are not the only ones exploring the dungeon but there are competing parties of adventurers who can steal your precious loot right before your eyes.
Like the "Ancient cave" style hacks of SNES games, the dungeon is not a soulless algorithmically generated one but made of handcrafted pieces that are assembled together in a way that somewhat makes sense.
You have more than 800 skills to learn: from wrestling moves to necromancy curses. Find trainers in the world, subscribe to an online course, or just continue practicing a "Generic Fireball" spell until you master it.
When you have mastered a bunch of skills, try to fuse them together to create brand new magic schools and concepts with 348,195 possible combinations.
Names are power...and money is power! And it happens that Mario Draghi's name is written over a billion times on 14.5 billion euro banknotes in pre-printing phase. This gives hypercapitalists who amassed huge amounts of euros huge arcane and political powers.
Invest in the OIL and SOUL stock market, buy real estate and squeeze rent from your tenants as you squeeze the black ichor of earth from deep oil deposits, burn your stock options in battle to summon powerful entities.
Scale every minigame and side activity with incremental games inspired mechanics: why settle for a measly greasy pizza place when you have an entire galaxy where to export the concept of "pizza"?
Other than the Omega Tower, you can explore most of Europe's major cities and landmarks on foot, by hypermetro or RV.
The world may be magic now but history follows closely our real timeline and every major event that happened in 2001 is present and can influence your run, things are weird but can get too real.
ABOUT
Release date for the demo is Q3 2026. Game will be released on both Steam and Itch.io, i also hope that the fit lady holding a spoon from Le Fabuleux Destin d'Amélie Poulain notices me.
No generative AI image, video or audio assets are used in this project, but i used Claude and Copilot to help debugging, translating, writing code and assisting with mass editing item/spell/enemy metadata, all text output is used just as a starting point and was hand-edited and rewritten, all custom plugin code will be made public on game release.
CREDITS
Programming, story and music: Nocoldiz
Pixel art: Pixel by Skab
Tyler Warren RPG battlers, Ashen Victor busts, Modern interiors by Limezu, TinyTales dungeon tiles, Chronicle tileset pack, Occult Steampunk, Creature compendium and Ocean's Nostalgia graphic, full credit list in-game.
All enemy sprite image were taken from 1700-1800 eras Enciclopedias, books and anatomical manuals.
| Updated | 5 days ago |
| Status | Released |
| Rating | Rated 3.7 out of 5 stars (3 total ratings) |
| Author | nocoldiz |
| Genre | Role Playing |
| Made with | RPG Maker |
| Tags | Dungeon Crawler, job-system, minigames, Roguelike, RPG Maker |
| Code license | MIT License |
| Asset license | Creative Commons Attribution v4.0 International |
| Average session | About a half-hour |
| Languages | English, Italian |
| Inputs | Keyboard, Mouse, Joystick |
| Multiplayer | Server-based networked multiplayer |
| Links | Steam, YouTube |
Development log
- The sprite of Christmas past5 days ago
- Not your personal army11 days ago
- Faction action18 days ago
- Black hole sun18 days ago
- Van-tastic Adventures20 days ago
- Dire traits22 days ago
- Throwing shade23 days ago
- Will it blend?27 days ago













Comments
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be careful using ai to code your game
Wishlisted! Brother man i will pay any amount of money to get this game. Thank you for making such an interesting game and using AI efficiently instead of using it to sloppily make the game.
This is SO FUCKING PEAK
honestly? ill just pirate ts
Cringe
cry about it
My dream is to make an official "Pirate version" in collaboration with a releaser with exclusive content just for the pirate version.
think some others had the same idea and did it but i forgot who. im sure if youre looking you'll find smt
i will pay you even more if you do this. actually just have the pirate version come with some key file that can be copied into the paid one to unlock the content there too maybe, so i can throw money at you AND get more content :D
I think FitGirl has done this with a dev recently
Will I be able to fight Queen Elizabeth II in this videogame?
No since she is not a fighter but you will be able to fight Margareth Thatcher.
As an Argentinian, I am glad to hear about this
So... Is there gonna be like... Subsystems for not doing capitalism?
The weather system don't involve capitalism and rain will fall on you regardless of your bank account size! Also the surfing minigame, i thinked very hard but these are the only two system i already implemented that don't involve money in some way.
you come to a simulation of a world that has fallen into magical capitalistic doomsday and you ask to remove the fucking capitalism? omg
You misunderstand. I wish to fight against the capitalism. Ideally with the goal of ushering in a stateless, classless, and moneyless society. If I am presented with a significant dystopian sandbox, I would at least appreciate the option to play as a character trying to resist the dystopia.
A question for the dev, will there be a way to create your own party in the game or at least to be able to use custom portrait pictures for characters?
Yes you can select from over 600 character busts, and you can override the files to put your custom ones. You can recruit people in the world in your party but I plan to add the option to start with custom party members.
Gaming
You can now wishlist it on Steam!
Omg finally! I've been checking every day haha.
Wow
When you gonna drop the Early access if you even drop it? Because cant find it on steam :C
Early access in minimum 2 years from now, i will release a demo next summer. Is coming on steam soon, i'm waiting for approvation.
2 years oh damm it, wanted it too badly xD. Good luck with everything! <3
Is on steam now!
One of the most insane projects I have ever seen. This looks so amazing. Please keep doing what you're doing.
I've never needed a game more than this. When it comes out, I'm going to dedicate my life to it. I love humanity. Create with your soul and your heart.
Looking at this page, I feel as if I have looked into the second act of the king in yellow. Such potential. I will watch closely. (Take your time, still)
i need this game YESTERDAY
It is with wholehearted sincerity that I claim that this could very well be Humanity's Magnum Opus.
This game will fuck so hard
I need this game in my life.
Fucking mad lad bro, so far I've been too much of a coward to start working on a systems driven game like this in RPG Maker but it's super inspiring to see it done by someone
This has easily become one of the games I have started to anticipate the most in my entire life.
same here lmao, i love this brand of insanity
looks like my dream game, btw, rpg maker?? wow
I'd like to thank the youtube algorithm for blessing me with my new most anticipated game. This is the kind of insane I love.
quirkeduppuppy? :O im a quirkedupkitty, im starting to see the autism that brings the people together around this game :3
not surprising whatsoever lmfao
When will it be available on Steam? (so that I can wishlist it)
Votate DC
Tomorrow or max in two days!
My cousin just sent this to me. It has something that sounds like the best idea ever put into a game and simultaneously looks like a shitpost. I'm so confused and intrigued.
This looks wonderfully insane and awesome. I'm looking forward to diving into this when it comes out!
Looks crazy fun. I'm impressed you're using rpg maker too since it goes a bit beyond the normal system for simulating and procedurally generating everything, though reading a comment below about +10 years of coding experience puts more into perspective about your talents.
I look forward to this!
This is my dream game.
Abbiamo avuto il Cruelty Squad italiano prima di GTA 6.
Boy this game looks insane! How long have you been developing it?
About 6 months, but i developed the world and characters two years before for another game project made in unreal that shares the same universe.
Fanculo il Demiurgo, total gnostic poopwar ADESSO!
Daje Nocò, hype a mille.
All my friends are convinced that this is a hoax. If it is a shitpost, it's an excellent one. If it isn't, we will look forward to the demo/release.
Someone PLEASE show this to Sseth
What RPGMaker engine this game runs on?
It runs on RPGMaker MZ
How to play the game rn?
Wait until next summer for the demo ahah i'm just six months in on the development
I cant wait to start my new life in this game <3 Seriously woah!
holy shit
Needed to calm myself down after watching that trailer. I really hope this turns out as amazing at it looks.
Came because yt algo blessed me. I didn't realize I had to wait.
I'll wait.
Will there be fully working sex system? Or would you consider adding it in?
It's more like a The Sims approach to sex so nothing graphic will be shown, just the raw cold stats about the intercourse in a very clinical way, it will made to also reflect the in-universe utilitarian approach to sex: over 2 billion people died during the Y2K event and the various superpower are desperate to repopulate Earth, so romance is basically extinct and probably the rarest treasure to find in the dungeon.
if its really that crazy and massive i dont need GTA6 i will play that game forever xD